I’ve started a Patreon! (also: why I’ve started a Patreon)

Earlier this week I clocked up a full ten years as a video games journalist (as you’ll know if you’ve already read my article on my favourite memories).

It’s a milestone I’ve wanted to hit ever since I started back in May 2006, because it’s one thing to get your dream job but another to do it to a decent enough standard that you get to stick around for a long time.

Me as a child. Trust me, it was Halloween
Admit it, this photo of me as a child is more than enough reason to throw money at me in pity

At the end of my recent article, I said “here’s to another 10 years”. And I do have a long-term plan that will, all going well, mean I’m still writing about games in 2026.

That’s assuming video games still exist then, of course – for all I know we could just end up paying to have Steam achievements injected into the base of our spines.

The first step of my plan is a potentially controversial one: I’ve launched a Patreon account. To address this, allow me to reuse the tried and tested ‘fake Q&A’ technique in an attempt to convince you that I’ve thought this through properly and that, if you aren’t interested, your Tired Old Hack experience won’t suffer as a result. Continue reading “I’ve started a Patreon! (also: why I’ve started a Patreon)”