This review is available in both written and video format. Both versions have the same ‘script’, so if you’re able to watch the video I’d recommend doing that, since you can see the game in action without worrying about missing anything I’ve written. Even better, since we’ve now reached a new console generation, I’ve upgraded my video capture hardware, meaning the below review can be watched in 4K and 60 frames per second. Scroll down for the written version of the review, or here’s the video:
Codemasters
Xbox Series X/S, Xbox One, PS5, PS4, PC, Stadia (Xbox Series X version reviewed)
There was a time when the launch of a new system often meant something almost equally as exciting: the launch of a new Ridge Racer game to accompany it.
The PS1, PS2, PS3, PSP, Vita, Xbox 360 and 3DS were all blessed with a Ridge Racer game in the launch line-up, and they were always a safe bet because you knew you were going to get two things: a shitload of arcade racing greatness, and something visually impressive that would make your new console DANCE on day one.
Sadly, that was then. We haven’t had a proper Ridge Racer in over a decade, and if you’re talking proper numbered entries the last one was nearly 15 years ago. The days of buying a new console and a new Ridge Racer are gone. But do you know why I’m not so bothered about that with this new generation? Because we have Dirt 5 instead. Continue reading “Dirt 5 review (Series X)”

