Capcom Home Arcade review

We’re very much living in the age of the mini system, with practically every relevant company eagerly miniaturising its consoles and computers in the hope that lightning will strike again with the same intensity of the NES Mini.

These mini systems almost always come with full-sized controllers, which makes perfect sense: after all, it’s all well and good shrinking a Mega Drive down to a fifth of the size but the technology doesn’t exist yet to shrink our hands to the same degree.

What happens, though, when the original control method wasn’t that small to begin with? What if the system was, say, a dirty big arcade cabinet? Cue the Capcom Home Arcade, the ‘mini’ system that’s bigger than pretty much every full-sized one.

Containing an interesting selection of 16 Capcom arcade titles spanning from 1988 to 2001, the Capcom Home Arcade is huge in plenty of ways, from its dimensions to its price tag, to… okay, it’s huge in two ways.

Does it justify dropping £200 on the bastard though? Let’s find out. Continue reading “Capcom Home Arcade review”

TOH Game Club 5 – Breath of Fire I & II

We’ve had four Tired Old Hack Game Clubs now. The first two were a success, with oodles of players joining forces to play Zelda II and StarTropics together. Then we tried with Earthbound and Phantasy Star and the numbers dropped drastically.

The formula now seems clear: folk are happy to get involved if they don’t have to spend much money (which is understandable). So, with the Switch now in possession of a growing number of SNES games, let’s go with one of those. Or two of them, as it were. Continue reading “TOH Game Club 5 – Breath of Fire I & II”