Yesterday I attended the UK Nintendo Switch Premiere in London’s Hammersmith Apollo (or whatever it’s called these days).
There I went hands on with a bunch of games planned to launch for the Switch in its first couple of months.
Over the next week or so I’m going to be writing up a series of in-depth hands-on articles for each of these games, one at a time (except for Splatoon 2, which I unfortunately didn’t get time to try out).
The future is finally here. Well, one potential future is, at least.
Despite Nintendo claiming it has no interest in virtual reality and Microsoft only cautiously promising Oculus support for its Scorpio console next year, Sony has made it clear in no uncertain terms that it’s very much on board the VR hype train.
The result of this is PlayStation VR, a headset designed exclusively for the PS4 which promises a (relatively) cheap way to join the virtual revolution.
Disclaimer: unlike certain prolific YouTubers and the like, this review is not based on a free review sample of the Xbox One S hardware. I preordered and purchased this console at launch myself, and this review is an honest assessment of whether I feel my hard-earned money was well spent.
After enjoying obscene levels of success with the Xbox 360 last generation, Microsoft hasn’t quite dominated the industry this time around.
Its Xbox One trails behind the PlayStation 4 in terms of sales, and while Nintendo’s own problems with the Wii U have ensured Microsoft’s system isn’t going to finish third any time soon, it’s clear the One needs a rocket up its arse if it’s going to catch up with the PS4.
Enter the Xbox One S, the first of this generation’s obligatory system redesigns. Boasting a smaller frame, a new controller and support for 4K and HDR video, could the S be the console to overtake the PS4?
No. It couldn’t. But that doesn’t mean it isn’t still a nifty wee piece of kit. I should know, I just traded in my original day one Xbox One to buy an S and have been messing around with it since. The console that is, you filthy bastard.
The crucial questions are obvious – is it worth upgrading to the Xbox One S if you already have an Xbox One? And what if you don’t – is now finally the time to ‘jump in’, to coin a Microsoft slogan?
I was perfectly happy with my 3DS XL, thank you very much, and I wasn’t too fussed that this new model ran a lot faster and let me load Miiverse during Smash Bros and had NFC support and customisable faceplates and OH CHRIST I HAD TO GET ONE.
In fairness, even though I’m the biggest Nintendo nerd you can imagine, I left it surprisingly late to get hyped for new hardware this time. I only decided I had to have one three days before it came out, which for me is a new record.
Still, I did eventually resist and my shiny new handheld arrived at my flat on 12 February, one day before release. Top tip: the official Nintendo UK online store is fantastic, and with a bundle offering the New 3DS, a faceplate of my choice, a charger and a Mario 3DS holder statue for £159.99, was the cheapest option I could find too.
Today is 13 February, the official launch day of the New 3DS, so I’ve decided to put together this needlessly long article giving my in-depth thoughts on every aspect and tiny detail of it. If you’re still in two minds about whether to buy one, hopefully by the end of this you’ll have made your mind up one way or the other.