Nintendo / Level-5 3DS, iOS, Android (3DS version reviewed)
I remember back in November 2008 when Professor Layton And The Curious Village was released on the DS in the UK.
The DS was massively successful at the time, partly thanks to the likes of Brain Training and partly thanks to the fact the Wii was doing similar degrees of gangbusters.
As such, following a TV ad campaign, the first Professor Layton game sold out all over the UK and became nigh-on impossible to buy until well after Christmas.
Now, here we are nearly a decade later and it’s fair to say the situation has changed. Nintendo is once again massively popular thanks to the Switch and 3DS, but the Layton series doesn’t appear to have enjoyed the same continued success.
There aren’t many game series that manage to last more than a decade with the same developer intact, but AlphaDream has been rocking the Mario & Luigi games for 14 years now.
Although it continues to see critical success with each Mario & Luigi game released though, the fact that the first title in the series – Superstar Saga on the Game Boy Advance – is now nearly a decade and a half old means many of today’s gamers never got a chance to play it.
Hey! Pikmin is not the sequel fans of the main series have been waiting for.
It’s not the new Pikmin game that Shigeru Miyamoto said just last month was still in development.
This is not Pikmin 4. But I’m completely fine with that. Because I really like what it actually is.
Its plot is familiar, at least. Captain Olimar, returning home for some much-needed time off work, crashes his new ship the S.S. Dolphin 2 and once again finds himself on a planet inhabited by Pikmin.
The ship’s fuel supply, powered by Sparklium, is completely empty, so it’s up to Olimar to explore the planet, aided by the Pikmin, to find seeds and items that can be harvested for Sparklium. Continue reading “Hey! Pikmin review”→
My six years at the Official Nintendo Magazine were (at the time of writing at least) the best six years of my career.
There were plenty of reasons for this: it was my first major job, it was the job I’d always wanted to do, and there was a massive reader base who regularly communicated with me (many of them still do to this day).
One of the main reasons, though, was that I always had the freedom to tell bad jokes.
I’ve told bad jokes all my life, but usually people at school and uni would groan and walk away. ONM was my chance to tell bad jokes to tens of thousands of people who were less tempted to bail because they’d already paid £3.99 for the privilege. Mwa haaaa.
Recently I was going through my ONM archives and I started chuckling at some of my worst jokes, many of which I’d forgotten over the years. It got me in a nostalgic mood, so I’ve decided to share said nostalgia with you.
I’m going to run a series of articles based on my time at ONM, sharing my favourite ‘funny’ moments. In the future these will include my best screenshot captions and my best review quotes.