Review round-up: F1 2017, The Pillars Of The Earth and more

It’s time for another review round-up, so join me once again for a look at the games I’ve been playing over the last couple of weeks, along with commentary-free video montages showing them in action. In today’s round up:

• is F1 2017 a speed demon or a big puncture?
• is The Pillars Of The Earth a 12th century masterpiece, or a 20th century pox?
• does Strikers1945 offer shooting heaven, or prove that war is hell?
• is Piczle Lines DX a Picross challenger, or a square meal of shite?
• will Gunbarich scratch your retro arcade itch, or give you a nasty rash?
• is Lichtspeer: Double Speer Edition sehr gut, or völlig scheiße? Continue reading “Review round-up: F1 2017, The Pillars Of The Earth and more”

Pokken Tournament DX (Switch) review

Nintendo / Bandai Namco Studios
Nintendo Switch

Pokken Tournament was a game that deserved better.

Originally released in Japanese arcades, this odd fighting game eventually made it to the Wii U in March 2016, by which time Nintendo’s system was already hanging onto a cliff edge by its pinky.

Despite this it still managed to shift around 1.3 million copies, which is bloody good going when you consider only 13 million Wii U consoles were sold.

With Pokken Tournament DX, the hope is surely that – as with Mario Kart 8 Deluxe – by porting the game over to Switch it’ll get another chance at reaching a wider audience.

It really does deserve to, mind you, because it’s actually a fun little fighter that makes good use of the Pokemon licence. Continue reading “Pokken Tournament DX (Switch) review”

The complete history of Nintendo arcade games

A couple of days ago Nintendo streamed its latest Nintendo Direct presentation.

For many the most notable announcement was that Doom and Wolfenstein II are coming to the Switch, while the five minutes of new Super Mario Odyssey footage was a great way to wrap things up and get people talking after the Direct had ended.

For massively nerdy Nintendo historians (like me), though, the biggest news of the Direct was that Hamster Corporation – the studio currently responsible for the regular Neo-Geo games appearing on Switch and other consoles – will be bringing some of Nintendo’s old arcade games to the Switch as part of its Arcade Archives series. Continue reading “The complete history of Nintendo arcade games”

Monster Hunter Stories (3DS) review

Nintendo / Marvelous
Nintendo 3DS

Although the Monster Hunter series has enjoyed a hardcore following over the years, it’s fair to say its particular brand of lengthy boss-type monster battling only appeals to a certain type of gamer.

Monster Hunter Stories appears to be an attempt to branch out a bit and expand the Monster Hunter universe in a way that might be a better fit for fans of other games.

Well, I say “other games”, but I really just mean Pokémon. Because this is basically Pokémonster Hunter. Continue reading “Monster Hunter Stories (3DS) review”

Gemhunter #10 – Fake Disney triple-bill

Gemhunter has reached its momentous 10th episode, and what a game I’ve got for you today. Or, rather, what a trio of games.

Today I’m looking at PlayStation budget titles The Dalmatians, Lord Of The Jungle and The Lion And The King.

Could these blatant Disney knock-offs actually provide some shred of entertainment? Find out in the video. Continue reading “Gemhunter #10 – Fake Disney triple-bill”

Mario + Rabbids: Kingdom Battle review

Ubisoft / Ubisoft Paris
Nintendo Switch

Contrary to popular belief, the Rabbids haven’t always been irritating, overly French characters who’ve only ever starred in shite games.

There was one underrated Wii game, the now forgotten Rabbids Go Home, in which Ubisoft’s loopy lagomorphs (that’s right) ditched their usual mini-game mediocrity for an adventure game that was genuinely hilarious. I promise.

I’ll talk about Rabbids Go Home some other time: the important thing is that it’s always been proof to me that as annoying as the Rabbids usually are (that ‘funny’ scream cuts right through me), they can be entertaining if used well. It’s just that this has only happened once before.

Well, you can now make that ‘twice’, because Ubisoft has once again managed to pull off a Rabbids game that will genuinely raise a smile. And this time, Nintendo’s along for the ride. Continue reading “Mario + Rabbids: Kingdom Battle review”

Namco Museum (Switch) review

Bandai Namco
Switch

If there’s one thing you can definitely say about Bandai Namco, it’s that it bloody loves making retro compilations of its older games.

Believe it or not, Namco Museum on the Switch is actually the 19th game to feature the Namco Museum title, meaning Pac-Man, Galaga and chums have been dug up more times over the years than Walt Disney’s grave. Um… I’m guessing.

Still, here we go again with yet another helping of classic Namco arcade gems from back in the day, though this time – to its credit – there are at least a few in here that have never appeared in a Namco Museum title before. Continue reading “Namco Museum (Switch) review”

“Draw, pardner” – introducing the TOH illustrator!

A week or two ago I got an email from a chap called Jonathan Traynor.

Said chap is an illustrator in his free time, and he came to me with a proposition: “Let me draw the utter fucking piss out of things on your site.”

Granted, those aren’t the exact words he used – he was far more polite and comprehensive in his pitch – but that’s how I interpreted it.

Since I liked the cut of his jib (even if that was an alternative jib I conjured up in my head), I’m happy to announce yer man Traynor is now on board the good ship Tired Old Hack. Continue reading ““Draw, pardner” – introducing the TOH illustrator!”

Sonic Mania (Switch) review

Sega / Christian Whitehead
Switch, PS4, Xbox One, PC (Switch version reviewed)

I fucking hated the Chemical Plant Zone.

If all the zones in Sonic The Hedgehog 2 were like family members, the Chemical Plant Zone was my racist uncle: it was part of a larger group I loved, but any time I encountered it I had a lengthy, uncomfortable time interacting with it.

Even as a young 9-year-old sprog who was obsessed with Sonic and excitedly got his copy of the sequel on what was officially known as Sonic Twosday – Tuesday, 21 November 1992 – the Chemical Plant Zone rubbed me up the wrong way.

Yes, friends, I hated it. But the key word is ‘hated’, in the past tense. Amazingly, nearly 25 years later, I’ve come to peace with it: and it’s thanks to Sonic Mania. Continue reading “Sonic Mania (Switch) review”