Following some really positive feedback on the first of my more casual, unscripted review round-ups, it’s time for a second helping. Reviewed in this episode are:
• Tallowmere (Switch)
• Rock ‘N Racing Off Road DX (Switch)
• Aces Of The Luftwaffe: Squadron (Switch)
• Antiquia Lost (Switch)
• Ittle Dew 2+ (Switch)
• It’s Quiz Time (PS4)
• Star Wars: Battlefront II (Xbox One)
• WWE Mayhem (Android)
• Mom Hid My Game! (Switch)
• Arcade Archives: Vs Super Mario Bros (Switch) Continue reading “Video: Review Round-Up Unscripted #2”
Games are often at their best when they give the player a hefty dollop of customisation options, and rarely is that better proven than character creation.
When a game lets you make your own character it’s making an empowering statement. It’s telling you that – even if just for one brief yet important moment – you’re in charge here. Continue reading “Man or myth? My conflicting character creation conundrum”
I love wrestling games. All of them. Even the shite ones.
Wrestle War on the Mega Drive? Love it. WCW Backstage Assault on the PlayStation? Love it. World Wrestling Championship on PS2? Okay, not that one.
Of course, given my lifetime passion for WWE, it’s the games based on that particular promotion that I love the most. There isn’t a WWE (formerly WWF) game that I haven’t played.
Recently, WWE 2K16 was released. It’s the 57th WWE video game released, and if that stat excites you a little then grab some tissues, because that’s the tip of the iceberg.
Yes friends, I’m about to take you on a tour of WWE game history using nothing but stats and numbers. It’s going to be the nerdiest thing to happen to wrestling games since someone created Dragon Ball and Avengers characters in WWE 2K15. Continue reading “WWE games by the numbers: a stat nerd’s paradise”