The 30 best Nintendo 64 games

This is the ninth in my ’30 Best’ series of articles in which I discuss my favourite games ever on a system-by-system basis for the first time in my career. In case you missed them, the full list of other ’30 Best’ articles can be found at the bottom of this page.

’30 Best’ will now be a regular series, thanks to my lovely Patreon followers helping me reach a stretch goal. If you want to contribute, please visit my Patreon page.

Few retro games consoles are as fondly remembered as the Nintendo 64.

The history books list it as the system that was thoroughly trounced by the PlayStation, but with over 32 million sold – more than the Sega Mega Drive – its influence was still notable.

Nowhere was this influence clearer than in some of the games exclusive to the system. The N64 marked Nintendo’s first proper foray into polygonal gaming (I know, the Super FX chip, but whatever), and with it came a bunch of new concepts that would go on to shape the games we play today. Continue reading “The 30 best Nintendo 64 games”

Gemhunter #8 – Close Combat: First To Fight

Time for more Gemhunter goodness, as I continue to play old forgotten video games in an attempt to find a hidden gem.

In episode 8 it’s the turn of Close Combat: First To Fight, an Xbox shooter by Destineer Studios, a developer best known for the likes of Age Of Empires III and the Mac port of Halo.

According to the blurb, this one was designed with input from US marines, and is said to have sophisticated AI. Is it the real deal though? Find out as I play the game for the first time ever. Continue reading “Gemhunter #8 – Close Combat: First To Fight”

Review round-up #1: Lego City, Neurovoider, Disney Afternoon Collection, Pic-A-Pix Color, FlatOut 4

Tired Old Hack is two years old now, and in that time the site has finally grown to a stage where I’m able to start doing what I love again: reviewing lots of games.

Most big sites review all the triple-A games but often other titles are ignored. One of the main points of Tired Old Hack is to make sure these other games get their chance. The thing is, I like to write long, meaty reviews but since I’m only one man I don’t really have the ability to do this for every game I get review code for.

Since I want to cover as many games as possible – to make sure you lovely bastards are suitably informed as to what I’m liking and what you should steer well clear of – I’ve decided to start these regular review round-ups. Continue reading “Review round-up #1: Lego City, Neurovoider, Disney Afternoon Collection, Pic-A-Pix Color, FlatOut 4”

A message to Bonus Stage (formerly Brash Games) – Fuck you

UPDATE: Since this article was written, Paul Ryan has completely renamed his Brash Games site and is now masquerading as Bonus Stage instead. His hope is clearly that with this rebranding he can paint over the shit stains his previous site was covered in.

Let it be known that every reference to Brash Games below can also be attributed to Bonus Stage since it’s a shithawk in a normal hawk’s clothing.

Right.

There’s an unwritten rule in games journalism that you’re supposed to treat your fellow professionals with respect.

If you have any issues with another games journalist’s article it’s not really good practice to air those issues on Twitter (even though a lot of us do), and it’s certainly considered unprofessional to write up an article that outright calls them out.

That’s why you don’t get Kotaku publishing an article simply called “suck our holes, Polygon”. Some of them may think it, but it just isn’t professional to insult fellow games journalists.

Well, guess what. I’m not a professional anymore: I do Tired Old Hack in my free time. And so we’re fucking doing this. Continue reading “A message to Bonus Stage (formerly Brash Games) – Fuck you”

The complete history of Mario Kart

The arrival of a new Mario Kart is always a big event in the gaming community.

For nearly 25 years Nintendo’s racing series has been considered one of the best local multiplayer experiences gaming can offer, and new titles regularly sell in the tens of millions.

Today is a little different, because it marks the first Mario Kart release which is an enhanced version of a previous game rather than a brand new entry.

The reason for this is clear: Mario Kart 8 Deluxe gives Switch owners a taste of console-quality Mario Kart in handheld form less than two months into the system’s life, while also giving those who skipped the Wii U a chance to finally play it.

This is only the latest chapter in the saga, of course. This series has been going for even longer than Arsene Wenger’s been at Arsenal, so what better time to look back at the history of Mario Kart?

Well, I mean, the 25th anniversary in August would be a better time. But fuck it, we’re doing it now. Continue reading “The complete history of Mario Kart”

Mario Kart 8 Deluxe (Switch) review

Nintendo / Nintendo EAD
Switch

For most games, selling 8 million copies would be considered a huge success. Much whooping and hollering would take place, and both publisher and developer would metaphorically and physically kiss each other on the lips at a job well done.

Mario Kart isn’t most games though. For it, 8 million is quite an underachievement. Considering the DS, Wii and 3DS entries sold 23, 36 and 14 million copies respectively, a ‘mere’ 8 million has to go down, bizarrely, as a disappointment.

This was the fate that befell the appropriately named Mario Kart 8, which failed to hit octuple figures through no fault of its own. Indeed, most people who played it considered it the greatest Mario Kart game ever made.

The reason for its relative sales funk, of course, was that it was released on the Wii U, a console that – as genuinely great as it was – ended up being about as popular as an Al Jolson cosplayer at the MOBO awards.

Mario Kart 8 Deluxe, then, finds itself in an interesting position. It’s essentially an enhanced version of a game that, despite already selling 8 million copies, is set to be experienced by a whole host of new players for the first time. Continue reading “Mario Kart 8 Deluxe (Switch) review”

Voodoo Vince Remastered (Xbox One) review

Microsoft / Beep Games
Xbox One, PC (Xbox One version reviewed)

A fortnight ago I posted a review of Yooka-Laylee, saying that long-time gamers who fondly remembered Rare’s glory days would enjoy it.

If you fall under that category and you’re looking for more old-school runny-jumpy goodness, Voodoo Vince Remastered is another recent release that should appeal to fans of turn-of-the-millennium platformers.

Mainly because it literally is one. Continue reading “Voodoo Vince Remastered (Xbox One) review”

Gemhunter #7 – Curse: The Eye Of Isis

It’s back! After a six-month break (while I upgraded my grabbing equipment), Gemhunter returns to crack open the vaults of forgotten turn-of-the-millennium gaming.

In episode 7 it’s the turn of Curse: The Eye Of Isis. It’s a survival horror game by Asylum Entertainment, a UK studio best known for such blockbusters as Play With The Teletubbies on PS1 and the cult PC gem Bob The Builder: Bob Builds A Park.

How does a studio known for children’s games handle horror though? Find out as I play the game for the first time ever. Continue reading “Gemhunter #7 – Curse: The Eye Of Isis”