You can’t move for mini retro consoles these days. It’s a good job they’re so small, really.
Ever since Nintendo launched the NES Classic Mini three and a half years ago, we’ve been swimming in chibi versions of vintage video game systems.
The NES, the SNES, the Mega Drive, the Neo Geo… even the Commodore 64 was miniaturised (until someone saw sense and just re-released a full-sized one with a working keyboard).
Even Capcom decided to get in on the action, clearly revealing that they have no idea what ‘mini’ means by releasing a massive fuck-off arcade stick with a bunch of old coin-op classics on it.
Now it’s time for a dinky do-over of a system I desperately wanted to get the mini treatment, but didn’t actually expect we’d get: the NEC PC Engine. Well, a version of it, at least. Look, it’s confusing, but I’ll explain all in a second.
The EU version, the PC Engine CoreGrafx Mini, was supposed to launch back on 19 March, but then there was some sort of virus thing – I think I saw it briefly mentioned in one of the papers – and by pure chance one of the tiny handful of buildings shut down as a result was the Chinese factory that was manufacturing them.
Although there’s still not a set date, I’m reliably informed a release is now imminent, which is why I was sent one of them for review purposes. Let’s get stuck in, then, and find out how the CoreGrafx Mini performs and where it fits into the bigger (smaller) picture of mini consoles.
UPDATE: Amazon UK is now finally sending out units to customers. Continue reading “PC Engine CoreGrafx Mini review”











