10 characters who should be in ARMS

Nintendo’s latest original game is ARMS, which is coming to the Switch on 16 June.

In case you don’t already know, it’s a fighting game in which all the characters have extendable arms, meaning they can attack from a distance. I played it way back in January: here were my obscenely early hands-on impressions.

Nintendo has promised that, as was the case with Splatoon, ARMS will be supported after launch with a bunch of free downloadable content updates.

This will include new stages, new types of arm and – most interestingly – new playable fighters.

Now, if you ask me, this opens the door to a bunch of new possibilities. Friends, I’m thinking crossovers. Continue reading “10 characters who should be in ARMS”

Gemhunter #9 – American Chopper

It’s time for more gem-hunting goodness as I trawl through gaming’s forgotten releases in search of a hidden gem.

This time it’s American Chopper, an Xbox game published by Activision which is based on the Discovery Channel series of the same name.

As someone who’s never seen the show and doesn’t know the first thing about motorbikes my hopes aren’t high, but could it surprise me? Find out in the video. Continue reading “Gemhunter #9 – American Chopper”

Ultra Street Fighter II (Switch) review

Nintendo / Capcom
Switch

Street Fighter is celebrating its 30th anniversary this year. While its popularity may have started in the arcades, gamers of a certain age (i.e. old pricks like me) will always associate it with Nintendo too.

The Super Famicom version of Street Fighter II was the game that got countless western SNES gamers curious about importing, with magazines like Super Play guiding us through the process.

I distinctly remember convertor cartridges being sold out of independent game shops all over Glasgow as I (well, my dad) and many others happily dropped upwards of £100 on the Japanese version of the game so we didn’t have to wait six months for the European release.

For the longest time the SNES version of Street Fighter II and its ‘sequel’ Street Fighter II Turbo were the big winning blow in the 16-bit console wars, the game Mega Drive owners were jealous they didn’t have. Until they got it a year later, mind.

My (needlessly long) point is that when I think back to the early days of Street Fighter II, my mind goes back to the early ‘90s as I played it for hours every night on the SNES, wearing out my L and R shoulder buttons with endless Dragon Punches, Spinning Bird Kicks and Hundred-Hand Slaps.

It’s fitting, then, that Capcom should celebrate Street Fighter’s 30th anniversary with a return to Nintendo and what it hopes is the definitive version of the game that kicked it all off in the first place. And for the most part, it’s succeeded. Continue reading “Ultra Street Fighter II (Switch) review”

Let’s watch GamesMaster series 1

The first episode of GamesMaster aired on Channel 4 in the UK on 7 January 1992. It was the first UK TV show dedicated to video games, and to 25 years later it remains the best.

To celebrate the glory that was GamesMaster, I decided to start watching it all over again from the start, but I decided to stream it as I did.

Joined by a bunch of lovely Tired Old Hack readers and Twitter followers, I streamed all 10 episodes from Series 1 over the course of three nights. Continue reading “Let’s watch GamesMaster series 1”

Fire Emblem Echoes: Shadows Of Valentia (3DS) review

Nintendo / Intelligent Systems
Nintendo 3DS

Hey! Remember Fire Emblem Gaiden? Of course you don’t, you lying bastard: it was released on the Famicom (NES) in Japan 25 years ago and never made it to the west.

But fret not, because it’s back as a shiny new 3DS remake, complete with a much less concise title – Fire Emblem Echoes: Shadows Of Valentia.

Let’s be clear, though: this ain’t your daddy’s Fire Emblem. Um, unless yer da used to live in Hokkaido or something in the early ’90s.

Echoes tells the story of the continent of Valentia, which has been divided by warring nations. One country worships the earth god Mila, whereas another worships the dark god Duma.

You play two different campaigns at once: one involving a young lad called Alm, and one starring a similarly youthful lass by the name of Celica.

Alm and Celica were childhood friends, but ‘events’ split them up early in their lives and they each go on to lead different armies on opposite sides. If you think this means an awkward reunion is inevitable, then… well, yes. Obviously. Continue reading “Fire Emblem Echoes: Shadows Of Valentia (3DS) review”

Review round-up #2: NBA Playgrounds, OK Golf, Puyo Puyo Tetris, Kitty Powers, Ruin Of The Reckless

It’s time for my second review round-up, covering the games I’ve been playing over the past week or two. This time around:

• Is NBA Playgrounds more Space Jam or Shaq Fu?
• Is OK Golf more Tiger Woods ten years ago or Tiger Woods today?
• Is Puyo Puyo Tetris more Bloc Party or New Kids On The Block?
• Is Kitty Powers’ Matchmaker more drag queen or Drag Me To Hell?
• Is Ruin Of The Reckless more procedural perfection or by-the-numbers baws?

Read on to find out, innit. Continue reading “Review round-up #2: NBA Playgrounds, OK Golf, Puyo Puyo Tetris, Kitty Powers, Ruin Of The Reckless”

The 30 best Nintendo 64 games

This is the ninth in my ’30 Best’ series of articles in which I discuss my favourite games ever on a system-by-system basis for the first time in my career. In case you missed them, the full list of other ’30 Best’ articles can be found at the bottom of this page.

’30 Best’ will now be a regular series, thanks to my lovely Patreon followers helping me reach a stretch goal. If you want to contribute, please visit my Patreon page.

Few retro games consoles are as fondly remembered as the Nintendo 64.

The history books list it as the system that was thoroughly trounced by the PlayStation, but with over 32 million sold – more than the Sega Mega Drive – its influence was still notable.

Nowhere was this influence clearer than in some of the games exclusive to the system. The N64 marked Nintendo’s first proper foray into polygonal gaming (I know, the Super FX chip, but whatever), and with it came a bunch of new concepts that would go on to shape the games we play today. Continue reading “The 30 best Nintendo 64 games”

Gemhunter #8 – Close Combat: First To Fight

Time for more Gemhunter goodness, as I continue to play old forgotten video games in an attempt to find a hidden gem.

In episode 8 it’s the turn of Close Combat: First To Fight, an Xbox shooter by Destineer Studios, a developer best known for the likes of Age Of Empires III and the Mac port of Halo.

According to the blurb, this one was designed with input from US marines, and is said to have sophisticated AI. Is it the real deal though? Find out as I play the game for the first time ever. Continue reading “Gemhunter #8 – Close Combat: First To Fight”

Review round-up #1: Lego City, Neurovoider, Disney Afternoon Collection, Pic-A-Pix Color, FlatOut 4

Tired Old Hack is two years old now, and in that time the site has finally grown to a stage where I’m able to start doing what I love again: reviewing lots of games.

Most big sites review all the triple-A games but often other titles are ignored. One of the main points of Tired Old Hack is to make sure these other games get their chance. The thing is, I like to write long, meaty reviews but since I’m only one man I don’t really have the ability to do this for every game I get review code for.

Since I want to cover as many games as possible – to make sure you lovely bastards are suitably informed as to what I’m liking and what you should steer well clear of – I’ve decided to start these regular review round-ups. Continue reading “Review round-up #1: Lego City, Neurovoider, Disney Afternoon Collection, Pic-A-Pix Color, FlatOut 4”