Nintendo / Sora Ltd / Bandai Namco
Nintendo Switch
Well, it’s finally here. Actually, it was here a week ago but I didn’t get code until the day before launch so you’re getting a review now.
Regardless, the point remains: Super Smash Bros Ultimate is now on Switch, giving Nintendo’s already popular system another massive boost. And, judging by early sales figures – roughly 1.3 million sold in Japan already, toppling Red Dead 2 in the UK and the like – it’s clear it’s going to be a huge success.
It’s safe to say this is mainly down to Smash’s multiplayer gameplay. After all, Smash has always been known as a multiplayer fighter first and foremost, and with this new Switch version once again offering support for up to eight players simultaneously it goes without saying that many of the fans buying the game are doing so to fight against their friends or online.
Not everyone likes playing online, though, or playing with their pals, or just people in general. Some folk – yer man Scullion included – are strictly solo gamers, and in that situation it’s maybe a little less immediately clear how long the game’s going to last. Well, I’m going to tell you. Continue reading “Super Smash Bros Ultimate (Switch) single-player review”

