Sonic the Hedgehog Pizza Cutter review

There are some gaming releases that are considered monumental moments in the history of this relatively young medium.

The Magnavox Odyssey: the first ever home video game console, released in 1972.

The NES, which shook the industry to its core and revitalised a flatlining North American gaming scene.

The Sony PlayStation, which disrupted the normal Nintendo vs Sega war and showed that a new challenger could not only be successful, but dominate.

The Nintendo Wii, which opened up gaming to a whole new audience.

And now the Sonic the Hedgehog Pizza Cutter, which cuts pizza, but with Sonic and that. Continue reading “Sonic the Hedgehog Pizza Cutter review”

Kartography #5 – Team Sonic Racing

Kartography is my regular series in which I look at licensed kart racers throughout gaming history, and figure out where they fit on my all-time karting game leaderboard.

For more information on my scoring policy for Kartography, check out this introductory article.

Sega / Sumo Digital
PS4, Xbox One, Switch, PC (PS4 version reviewed)

My last Kartography article looked at Sonic R, Sonic’s debut home console racing experience.

Given that today marks the launch of the latest one – Team Sonic Racing – it only makes sense that a Kartography double-bill is in order.

Thanks to Sega, yer man Scullion has been playing the PS4 Pro version of the game for the past week and a half, which is just enough time to deconstruct the entire thing in trademark Kartography style.

In case you aren’t aware, Team Sonic Racing’s main gimmick is team races, where you’re grouped together with two other partners and your Grand Prix points are all added up for a total score.

Where will this new twist place it on my Kartography leaderboard though? Let’s find out. Continue reading “Kartography #5 – Team Sonic Racing”

Kartography #4 – Sonic R

Kartography is my regular series in which I look at licensed kart racers throughout gaming history, and figure out where they fit on my all-time karting game leaderboard.

For more information on my scoring policy for Kartography, check out this introductory article.

Sega / Traveller’s Tales
Sega Saturn, PC (Saturn version reviewed)

Not all karting games feature karts, you know.

While it’s clear that the majority do, it’s perfectly acceptable for a developer to ditch them in favour of something else.

What makes a game part of the karting genre isn’t the fact you’re using karts: it’s the idea of multiple characters – each with distinct personalities – racing against each other, often with items to collect.

After all, when you choose a bikes-only race in Mario Kart Wii, does it suddenly stop being a karting game? Does it balls.

Sonic R on the Sega Saturn was an early advocate of this idea: not only did it ditch the idea of using karts, many of its characters don’t even have vehicles at all, instead choosing to run across the course.

Does it work? Read on and find out. Continue reading “Kartography #4 – Sonic R”

Sonic Mania (Switch) review

Sega / Christian Whitehead
Switch, PS4, Xbox One, PC (Switch version reviewed)

I fucking hated the Chemical Plant Zone.

If all the zones in Sonic The Hedgehog 2 were like family members, the Chemical Plant Zone was my racist uncle: it was part of a larger group I loved, but any time I encountered it I had a lengthy, uncomfortable time interacting with it.

Even as a young 9-year-old sprog who was obsessed with Sonic and excitedly got his copy of the sequel on what was officially known as Sonic Twosday – Tuesday, 21 November 1992 – the Chemical Plant Zone rubbed me up the wrong way.

Yes, friends, I hated it. But the key word is ‘hated’, in the past tense. Amazingly, nearly 25 years later, I’ve come to peace with it: and it’s thanks to Sonic Mania. Continue reading “Sonic Mania (Switch) review”

World exclusive – A look at all the Sonic characters in Mario & Sonic At The Rio 2016 Olympic Games

Mario_Sonic_-_Rio2016Mario & Sonic At The Rio 2016 Olympic Games, the fifth game in the Mario & Sonic series, is released in Europe on 8 April, which coincidentally happens to be my birthday.

The last Mario & Sonic game featured 20 playable characters, ten each from both the Mario and Sonic universes.

Recently Sega dropped a bombshell by revealing that another TWENTY characters would be added to the Rio game, on top of the 20 already there.

Naturally, this has led to some wondering what Sonic characters are left, considering the previous game had fucking Vector the Crocodile in it.

Well, here at Tired Old Hack I can finally bring to you this world exclusive look at every character in Team Sonic, thanks to Sega who gave me unprecedented access because of the whole birthday thing or something.

Enjoy, and remember where you saw this first – for future news bombshells, keep it tired and keep it old. Continue reading “World exclusive – A look at all the Sonic characters in Mario & Sonic At The Rio 2016 Olympic Games”