It’s Nintendo time! Continue reading “TOH Podcast 16 – Nintendo E3 analysis”
TOH Podcast 15 – Sony E3 analysis
There aren’t many website peeps who’d stay up until 2am to watch an E3 conference, then stay up for another hour recording a podcast for you. But here we are. Continue reading “TOH Podcast 15 – Sony E3 analysis”
TOH Podcast 14 – Ubisoft E3 analysis
Another E3 podcast, you say? About Ubisoft this time? Well, I’m only happy to oblige, good sir/madam (delete as applicable). Continue reading “TOH Podcast 14 – Ubisoft E3 analysis”
TOH Podcast 13 – Xbox E3 analysis
Microsoft’s just finished its E3 2017 conference, so here’s yer man Scullion’s full game-by-game analysis. Continue reading “TOH Podcast 13 – Xbox E3 analysis”
Nintendo E3 2017 Digital Event: exclusive script leak
After revealing the full scripts for Sony and Microsoft’s E3 2017 press conference, yer man Scullion is also finally ready to shed light on Nintendo’s offering.
Content is subject to change, but it really won’t. This is cast-iron, mate. Continue reading “Nintendo E3 2017 Digital Event: exclusive script leak”
TOH Podcast 12 – EA Play E3 analysis
It’s E3 time! And to celebrate yer man Scullion is putting together not one, not two, but SIX episodes of the Tired Old Hack podcast. Here’s the first. Continue reading “TOH Podcast 12 – EA Play E3 analysis”
ARMS (Switch) review
Nintendo
Switch
When I first played Arms at the Nintendo Switch reveal event back in January, I left with a few concerns.
“Before I fork over my cash for it,” I wrote in my hands-on preview, “I’m going to want to see a lot more characters, plenty more stages (each with a unique gimmick, preferably) and a solid single-player mode that goes beyond arcade-style ‘beat this fighter, then this one, and so on’ stuff.
“I like what I’ve seen so far, but I remain unconvinced at this point. It’s going to take a little more than this to disarm me. You’d think I’d be sorry for that joke. You’d be wrong.”
I’ve now spent the last week playing the game at home, and I’m happy that most of those concerns have been put to rest. I’ve even come to terms with calling it ARMS instead of Arms.
And I’m still not sorry for that joke. Continue reading “ARMS (Switch) review”
Microsoft E3 2017 conference: exclusive script leak
Yesterday, yer man Scullion exclusively revealed the full script for Sony’s E3 2017 press conference due to be held next week.
To show that my sources stretch far and wide across the games industry, I’ve also managed to snag a copy of Microsoft’s presentation script.
Avenge me, for I’m certain Microsoft’s assassins will have my balls for this. Continue reading “Microsoft E3 2017 conference: exclusive script leak”
Sony E3 2017 conference: exclusive script leak
Two years ago, yer man Scullion managed to use his contacts to secure an early copy of the script being used for Sony’s E3 2015 conference.
Barring a few last-minute changes, it was pretty much 100% accurate.
People have been asking me if I’ve been able to secure a copy this time around, and if so whether it’s the real deal again.
Does the Pope shit in the woods? Continue reading “Sony E3 2017 conference: exclusive script leak”
The TOH Philips CD-i Adventure part 1
The Philips CD-i is supposed to be one of the worst games consoles ever released.
That’s according to the vast majority of the gaming public, many of whom have never played a CD-i (only a million were sold, not much more than the Virtual Boy) but are happy to go along with the consensus.
Admittedly, I count myself as one of these people. I was never ‘fortunate’ enough to own a CD-i, but as someone with an odd love for bad games I’ve always been curious to get hold of one and see if it truly is as shite as is claimed.
I’m happy to announce I now own a CD-i, and am now ready to take that journey. Continue reading “The TOH Philips CD-i Adventure part 1”










