Capcom
Switch, Xbox One, PS4, Steam, Xbox 360, PS3, Wii U, 3DS, Vita (Switch version reviewed)
We aren’t even nine months into the Switch’s life yet and it’s already proving itself to be a fantastic device for ports.
That may not always seem like a good thing: after all, the Xbox One and PS4 were criticised in their early days for having their libraries artificially increased with enhanced ports of previous gen games.
It feels different on the Switch, though. Its handheld capability means fans of games like Doom, Skyrim and LA Noire are happy to re-buy their old games on Nintendo’s system, the addition of portability appealing more than better textures or frame rate.
The Resident Evil Revelations games don’t get to use this ‘novelty’ as a selling point. The first made its debut as a handheld game, enjoying 3DS exclusivity for a year and a half – while its sequel was released on the PlayStation Vita.
Both have already had the handheld treatment, then, but it’s fair to say the Switch version blows the 3DS’s low resolution and the Vita’s low-poly visuals and poor frame rate out of the water. Continue reading “Resident Evil Revelations 1 & 2 (Switch) review”











