Just Dance 2017 (Switch) review

Ubisoft / Ubisoft Paris
Switch, PS4, PS3, Xbox One, Xbox 360, Wii, Wii U, PC (Switch version reviewed)

91exhieunml-_sl1500_Here’s the deal.

There’s no snobbery on this site. You might be the sort of person who will never like Just Dance, and if it isn’t your cup of tea then that’s fair enough.

The reality, though, is that this is a series that had sold 40 million copies by 2013, so dismissing it outright just because it isn’t a shooter or a platformer is a type of elitism that doesn’t fly here.

Every game deserves a fair review, so that’s what you’re getting. Check your prejudices at the door (and, given some of the songs here, your pride as well) and let’s get jiggy as fuck. Continue reading “Just Dance 2017 (Switch) review”

Ultra Street Fighter II and Super Bomberman R hands-on previews

Header image by Jorge Vargas

Two of the games I played at last month’s Switch UK premiere event share a lot in common.

Both are based on classic games that were bigger in the ‘90s, both are heavily focused on multiplayer gameplay, and both have received some criticism for their rumoured £40-£50 price points.

Having had the chance to briefly play both, it’s clear this is an argument that will continue until they’re released, and likely beyond that. Continue reading “Ultra Street Fighter II and Super Bomberman R hands-on previews”

Snipperclips hands-on preview

snipperclips_art3For every big Nintendo franchise out there – your Marios, your Zeldas, your Metroids – there’s usually another smaller one that’s widely ignored by the gaming public in general.

Sometimes these are proper retail games: the likes of Band Bros, Custom Robo Arena, Excitebots, the Bit Generations series and New Style Boutique were all strong titles that were so underappreciated they may as well have had photos of Ben Affleck on the cover (he’s a cinema legend, deal with it).

More often than not, though, these ignored gems have been digital-only releases tucked away in each Nintendo system’s rarely browsed eShop. Indulge me for a second, there’s a big list coming because this really annoys me.

Pushmo and its sequels. Art Style PiCOPiCT. Dr Mario & Germ Buster. Three separate Mario vs Donkey Kong games. Art Style Kubos (Precipice in the US). Hydroventure. Excitebike World Rally. Dillon’s Rolling Western. Harmoknight. BoxBoy and BoxBoxBoy. All seven Picross e games.

These were all digital titles published by Nintendo that were thoroughly enjoyed by me and most of those who bought them, but were tragically ignored by the masses and ultimately didn’t sell as well as they could and should have.

If you’re thinking of buying a Switch, please don’t let Snipperclips become the latest member of that club. Continue reading “Snipperclips hands-on preview”

Arms hands-on preview

arms-uk-boxThere was a moment when I was playing Arms (not ARMS: come on, people) where I was suddenly hit with a flashback of something I’d experienced nearly a decade before.

It was when I performed a grab move in the game, flinging both my extendable arms at my opponent and pulling them towards me for a beat down.

“Shake the controllers”, the rep at the Switch event told me. “Shake them fast and you’ll do more damage.”

So I did. And as I did, I suddenly found myself at the Wii post-E3 event in 2007 again, trying out Mario & Sonic At The Olympic Games for the first time.

“Shake the Remote,” the rep told me back then. “Shake it fast and you’ll run faster.”

So I did. And I convinced myself then that it was a fad and ‘waggling’ wasn’t going to be a popular control method for too long.

We meet again, Old Scratch. Continue reading “Arms hands-on preview”

Zelda: Breath Of The Wild Switch hands-on preview

zeldabotw-boxI wasn’t fortunate enough to get to play the Breath Of The Wild Wii U demo back when it was doing the rounds after E3 last year.

By all accounts, the demo I played last week was the same as that one, with the only obvious difference being that this time it was running on Switch hardware.

Since the contents of the demo itself are more than half a year old now, I figured I’d spare you the same rundown of what it entails, what I got to see and the like. Every site worth its salt already has a hands-on preview of the Wii U version in its archives somewhere, so me adding my own would be like pissing into Lake Hylia.

What I can do, though, is tell you how it feels playing the game on the Switch, as well as going into other details like playing with the Joy-Con Grip and how easy it is to do the whole ‘switching from TV to handheld’ process. Continue reading “Zelda: Breath Of The Wild Switch hands-on preview”