This review is presented in both video and written form. The video is at the top of the article, while the written transcript can be found underneath. While I’d prefer you watch the video (since it lets you see the game and hear my dulcet tones too), I appreciate some prefer to read reviews. This way you have both options. Continue reading “Hard Reset Redux review”
Tag: Video Games
The 30 best SNES games
This is the sixth in my ’30 Best’ series of articles in which I discuss my favourite games ever on a system-by-system basis for the first time in my career. In case you missed them, I’ve already covered the 30 best Wii games, 30 best Amiga games, 30 best DS games, 30 best GameCube games and 30 best Dreamcast games.
’30 Best’ will now be a monthly series, thanks to my lovely Patreon followers helping me reach a stretch goal. If you want to contribute and help me reach my next goal (to start a Tired Old Hack podcast), please visit my Patreon page.

It says a lot about the Super Nintendo Entertainment System that more than a quarter century after it first launched, there are still some who claim it’s the greatest games console that ever existed.
It’s easy to see their point. The SNES was host to a wide number of technically impressive games, many of which redefined existing genres or created entirely new ones altogether. Continue reading “The 30 best SNES games”
The week in games 27/5 – snake in a PS4, shit Mega Man
‘The week in games’ is my weekly series covering the week’s gaming news in a (hopefully) humorous way. If you missed the last edition, check it out here.
Where the Street has two names
Capcom has confirmed that the names of the two chaps who fight each other at the start of the Street Fighter II arcade intro are Max and Scott, putting to rest 25 years of speculation.
In further news, the company is also expected to announce that the massive skyscraper that features at the start of the Mega Man 2 intro is called Colin.
Continue reading “The week in games 27/5 – snake in a PS4, shit Mega Man”
Grand Prix Rock ‘N Racing review
ENJOYUP GAMES / ENJOYUP GAMES
XBOX ONE
In case you haven’t gathered already, I’m an unashamed fan of all things retro gaming.
I have fond memories of simpler times, when it was obvious where you stood with a game: beat this level, unlock that, get the ending, piss off happy.
A time when there was no need to worry about microtransactions, expansion packs, title updates or working servers.
Basically, what I’m getting at in a roundabout way is that I fondly remember gaming back in the days when Super Sprint was considered the dog’s balls. Continue reading “Grand Prix Rock ‘N Racing review”
The week in games – cancelled titles, starter Pokemon
‘The week in games’ is my new weekly series covering the week’s gaming news in a (hopefully) humorous way. If it seems familiar it’s because I tested it out with a couple of articles last year, but now it’s here to stay in a weekly form.
Losing its Spark
Microsoft has finally properly cancelled Project Spark. The free-to-play game is no longer available for download, and if you already have it online services will be cancelled from August.
Anyone who bought the retail version of the game will be getting the price refunded into their Microsoft account. The company will be holding emergency talks to discuss how to recoup the £79.98 they’ll lose as a result of this. Continue reading “The week in games – cancelled titles, starter Pokemon”
The day the console war stopped
You may have heard the World War I story about how, on Christmas Day in 1914, British and German soldiers stopped their fighting for one day, opting to toss their differences to the side and instead play football and exchange gifts on No Man’s Land.
In my school, we had our own war. It was far more frivolous – lives weren’t lost and we used words, not weapons – but it still mattered to us. And on one special day, we had our own truce too. Continue reading “The day the console war stopped”
Coffin Dodgers review
MILKY TEA / WALES INTERACTIVE
XBOX ONE / PS4 / STEAM (XBOX ONE VERSION TESTED)
Typical. A couple of months ago in my Beach Buggy Racing review I complained about the lack of kart racing games on current-gen systems. And now here’s a second one.
What I should have moaned about was the lack of great kart racers, because it’s safe to say Coffin Dodgers doesn’t exactly scratch that itch. Continue reading “Coffin Dodgers review”
I’ve started a Patreon! (also: why I’ve started a Patreon)
Earlier this week I clocked up a full ten years as a video games journalist (as you’ll know if you’ve already read my article on my favourite memories).
It’s a milestone I’ve wanted to hit ever since I started back in May 2006, because it’s one thing to get your dream job but another to do it to a decent enough standard that you get to stick around for a long time.

At the end of my recent article, I said “here’s to another 10 years”. And I do have a long-term plan that will, all going well, mean I’m still writing about games in 2026.
That’s assuming video games still exist then, of course – for all I know we could just end up paying to have Steam achievements injected into the base of our spines.
The first step of my plan is a potentially controversial one: I’ve launched a Patreon account. To address this, allow me to reuse the tried and tested ‘fake Q&A’ technique in an attempt to convince you that I’ve thought this through properly and that, if you aren’t interested, your Tired Old Hack experience won’t suffer as a result. Continue reading “I’ve started a Patreon! (also: why I’ve started a Patreon)”
10 years as a games journalist – my most memorable moments
On 2 May 2006, I joined Official Nintendo Magazine as a Staff Writer.
After a quick glance at my calendar, I have determined that today is therefore my 10th anniversary as a video games journalist (or critic, or writer or whatever you want to call it: I still don’t really know myself).

Over the past decade I’ve loved every minute of working for ONM, then Nintendo Gamer, then CVG and finally as a freelancer.
And now I’ve got Tired Old Hack, which gives me more freedom to write what I want than I’ve ever had. In short, it’s been a bloody good 10 years.
With that in mind, although games are usually the main focus when I write, I hope you don’t mind if I make today’s article about my own career.
Here are 20 of my favourite memories as a games journalist over the past decade. These are not all of them, not by a long shot: they’re just the ones that stand out at this very moment. Continue reading “10 years as a games journalist – my most memorable moments”
What next for Lego Dimensions? Season two character predictions
The fifth and ‘final’ wave of Lego Dimensions characters is due to be released on 10 May, adding Slimer, Bane and Ninjago character Lloyd to the roster.
Once those three are out, that’ll be essentially be the entire first batch of Dimensions figures available to buy. But it probably won’t be ending there.
Warner Bros and developer Traveller’s Tales have made it very clear that there’s a three-year plan for Lego Dimensions, and so far we’re only 7 months into it.
It’s almost certain that more ‘seasons’ of content are on the way, adding even more characters as well as (hopefully) level packs and free-roaming adventure worlds to expand the game further.
On Friday, an apparent promotional image showing off a Supergirl minifig for Lego Dimensions was supposedly leaked, suggesting the second batch of content could be announced any time now.
With that in mind, I’ve put together this list of 20 potential new licences I’d love to see in Lego Dimensions, to join the 14 already in the game. Continue reading “What next for Lego Dimensions? Season two character predictions”










