E3’s all well and good but yer man Scullion can’t be doing with all that hassle. The 13-hour flight to LA would be bad enough, but given my global celebrity status I’m sure I also wouldn’t be able to move for autograph requests, people asking for selfies and offers of marriage.
Thankfully, Nintendo recently invited me to its UK headquarters to spend time with some of its E3 demos, away from all the hustle and bustle of the main show.
Not only that, I was also allowed to record footage for some of the games, meaning below you can see the likes of Link’s Awakening and Luigi’s Mansion 3 in perfect quality as recorded by yours truly.
After revealing the full scripts for Sony and Microsoft’s E3 2017 press conference, yer man Scullion is also finally ready to shed light on Nintendo’s offering.
E3 2016 is upon us and since I’m still resting my RSI-riddled hand I’ve decided to put together a one-off podcast instead.
Listen on for 85 minutes of gaming goodness as I break down EA, Bethesda, Ubisoft, Microsoft and Sony’s conferences, as well as why I won’t be covering Nintendo’s and why we should all stop a-fussin’ and a-feudin’. Continue reading “E3 2016 conference breakdown podcast”→
It’s fair to say that Nintendo’s offering this E3 didn’t exactly blow the world away.
Sony cleverly stole the show with three “ah but” games – Shenmue III (“ah but it’s crowd-funded”), the Final Fantasy VII remake (“ah but it isn’t exclusive”) and The Last Guardian (“ah but we’ve known about this for years”) – while Microsoft went down the “well, we’ve got loads of stuff actually coming out this year” route.
Nintendo, however, had what felt like one of its trademark ‘stop-gap E3s’, where it presented a bunch of seemingly less impressive games to tide fans over until next year’s big reveals of Zelda Wii U and the new NX console.
That said, some ‘gamers’ went a little overboard in terms of criticising Nintendo’s E3 wares. From some saying it was a disgrace to others outright petitioning to cancel the development of one announced game, I’m struggling to think of a time I’ve felt so ashamed to be associated with other so-called gamers.
I’ve been gaming long enough to remember when people were up in arms about Nintendo turning Metroid into a first-person shooter, or turning Zelda cel-shaded. Fast forward more than a decade and, surprise surprise, Metroid Prime and Zelda: The Wind Waker are heralded by Nintendo fans – many of whom whined at the time – as classics.
To be clear, my point is not that Metroid Prime Federation Force will be considered a classic a decade from now. All I’m saying is you should never judge a game until you actually get the chance to play it. Which is why I headed over to Nintendo’s top-secret post-E3 event in London yesterday to go hands-on with ten of the Wii U and 3DS games shown off in LA a couple of weeks ago.
During its E3 conference this week Microsoft surprised gamers by announcing that the Xbox One will soon be backwards compatible with a number of Xbox 360 games.
Although this feature isn’t rolling out until later this year, anyone signed up to the Xbox One Preview Program can test it out right now with a select number of games (around 20 or so) in order to give feedback to Microsoft on how smoothly things are running.
On Monday I busted open Sony’s E3 conference by leaking the entire script a week before it was due to be presented.
Sony isn’t the only company with lax security measures, though. I’ve also managed to obtain the full scripts for Microsoft’s E3 conference and Nintendo’s E3 Digital Event.
Today I’ll be chucking a middle finger in the face of Bill Gates (or whoever it is now) by revealing Microsoft’s E3 script in its entirety.
On Friday I’ll round things off with the entire shooting script for Nintendo’s E3 Digital Event.